23 June 2008

Really cool video clip

14 months, 42 countries...

On a side note, we did go to see Indy IV tonight, and really enjoyed it. Several people "warned" us that it wasn't as good as the previous movies, but I don't know what movie they saw. The one we saw was terrific (maybe not as good as Raiders, but definitely better than Temple of Doom, jury still out on whether it was better/worse than Last Crusade). It did everything we ask of a movie: we went in, and when we came out some two-and-a-half hours later, we had been thoroughly entertained. So yah-boo-sucks! to all you naysayers! :-P

22 June 2008

SWCCG -- the madness resumes

As I said a week ago, Forge's MTG: Forge, errr, Card Warrior, has inspired me to actually start work on a similar project based around Decipher's Star Wars Customizable Card Game which gobbled more time and money than I care to think about from about 1995 onwards.

As a good little Comp205 graduate, I'm going to do a bit of design work before I start putting code in IDE. A bit of work here can save a lot of heartache (and retyping and refactoring) later -- and I'm talking from experience here. Just try doing a group project where everybody goes and does their little part, but come integration day, nothing integrates -- because there was no overall design, there was no agreement on how the parts would work together. I fondly (NOT!) remember the night before integration day (when we had to show our progress to a tutor), a pair of us staying in the labs until well past 1am getting four people's code to cooperate. My wife wasn't too impressed, but the tutor was...


Okay, that last exam was a bee-atch, but it's over now. Two whole weeks before semester two starts.

And then the merrygoround begins again....

13 June 2008

Magic: The Gathering

I never really got into Wizards of the Coast's Magic: The Gathering card game. I think I bought a sum total of one booster pack. But GameDev.net recently had a thread pop up on the forums about a blog called "Computer Programming and Magic: The Gathering".

It's a good read, especially if you're interested in the AI (which, by the way, has beaten me more times than I care to say -- but I'm putting that down to inexperience with M:TG). I've yet to go through the source code (it's done in Java): that'll probably have to wait until after my last exam of the semester (on 21 June), which is coincidentally on AI.

I may never become a great Magic player, but it's inspired me to restart a project I'd briefly looked at over the (southern hemisphere) summer, making a single-player (that is, player vs. computer) version of the old Decipher game, Star Wars Customizable Card Game. That's the only CCG I really got into (although I dabbled briefly with Middle-Earth: The Wizards, Bablyon 5, Aliens vs. Predator, and Lord of the Rings), but finding anyone to play against is next to impossible. Ages ago, I found a mirror of the old Decipher website that had the images of all the cards, so I have all the card images, and getting the basic game up and running shouldn't be too much of an issue (that is, basic mechanics with none of the cards' special rules implemented).

I'll keep you posted.

06 June 2008

Awesome article

Okay pollies, read this and make damn sure you remember it next time you feel the urge to jump on your soapbox (courtesy of the Guardian).


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